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View Profile TimScheff

34 Game Reviews

16 w/ Responses

1 reviews is hidden due to your filters.

Not bad

If you're looking to improve it any screen shots of where the menus are coudl help a real new person to Flash. Often something visual is easier for someone to learn by rather than written instructions.

Mitch-Mac responds:

I tried but don't u need a certan program to take screens of ur computer? I tried hitin the button on my keybord but it didn't work.. so sry i would if i could have.

Seemingly Simple

Suprisingly fustrating. Getting to about 350 was hard, beyond that even harder. A great little preocupation for my time, especially with such a low file size. People looking for extreme action may nto be happy but this was a nice excercise in coordination.

AcidDimensions responds:

Hehe. I'm not entirely sure if it's a good thing that it was frustrating...

But considering your score it seems you really need the coordination excercise. ,) ;p

Seriously though, I'm glad you enjoyed it and thanks for the review. :)

Nice game

Cool Tangram game, nice to see you posting it here as well as at Flashkit.
Search for "Andrew Lankin" there to get the download.

Sweet

This is a sweet little game, it was difficult enough to provide a challenge without making things too difficult. Adamtoons stuff rocks! Shame on anyone who voted low because of file size.

Yea! Sequel!

A sequel with your identified fixes would be great fun. This was a fun and addicting challenge, both keeping some adrenaline pumping to beat the time and challenging the short term memory to remember names before they fade.

Inventive

a rather clever and different game that any other I've played on NG. The default setting though was a bit difficult, perhaps turning people off.

Great Game

Really a fun game. And man, cake heaven was worth it... so much cake. The cheats were alot of fun too, very reminicient of Mario with a 'coon tail.

Asvegren responds:

Thanks very much! :D

Fun little game

I didn't mind that variations didn't change (ie blue-green vs. green blue) but I explored to see if they would... chemically it woudln't make that much sense if the results were different. It was a fun little diversion. Thanks.

handy-andy73 responds:

well the ActionScript does register that the chemicals are poured in a different order so other outcomes could be generated but as you say, chenmically that wouldn't be the case

slow

The pacing was really slow... between waiting for the Gnome to talk and walk out of the main screen I was getting a bit fustrated with it... if the walking or talking isn't critcal don't slow it down. For example, the Gnome wondering what to d coudl come up the same time as the buttons to walk either way.
My 2 cents anyhow.

Difficult buttons

The buttons, being numbers and letters were a bit hard to click on. Shape buttons with numbers on them woudl have made it much more useable. but... ::sigh:: now I want to go and break out the old game...

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